Python 如何跟踪按钮是否已被单击
我正在做一个记忆游戏,我不知道如何跟踪按钮是否被点击。如果单击时两个图像不匹配,我希望平铺更改回默认图像,但如果匹配,则保留为新图像Python 如何跟踪按钮是否已被单击,python,image,button,tkinter,Python,Image,Button,Tkinter,我正在做一个记忆游戏,我不知道如何跟踪按钮是否被点击。如果单击时两个图像不匹配,我希望平铺更改回默认图像,但如果匹配,则保留为新图像 import tkinter as tk from tkinter import ttk from tkinter import * from PIL import Image, ImageTk import random import tkinter.font from tkinter import messagebox import time class
import tkinter as tk
from tkinter import ttk
from tkinter import *
from PIL import Image, ImageTk
import random
import tkinter.font
from tkinter import messagebox
import time
class MemoryBricks:
def __init__(self, master):
frame=Frame(master)
frame.grid()
master.title("Let's play Kitten Memory!")
master.iconbitmap(r"default.ico")
self.button1=ttk.Button(root)
self.button1.grid(row = 0, column = 0)
self.photo1 = tk.PhotoImage(file="defaultPic.png")
self.button1.config(image=self.photo1, command=lambda: showImage(1))
self.button2=ttk.Button(root)
self.button2.grid(row=0, column=1)
self.photo2 = tk.PhotoImage(file="defaultPic.png")
self.button2.config(image=self.photo2, command=lambda: showImage(2))
self.button3=ttk.Button(root)
self.button3.grid(row=0, column=2)
self.photo3 = tk.PhotoImage(file="defaultPic.png")
self.button3.config(image=self.photo3, command=lambda: showImage(3))
self.button4=ttk.Button(root)
self.button4.grid(row=1, column=0)
self.photo4 = tk.PhotoImage(file="defaultPic.png")
self.button4.config(image=self.photo4, command=lambda: showImage(4))
self.button5=ttk.Button(root)
self.button5.grid(row=1, column=1)
self.photo5 = tk.PhotoImage(file="defaultPic.png")
self.button5.config(image=self.photo5, command=lambda: showImage(5))
self.button6=ttk.Button(root)
self.button6.grid(row=1, column=2)
self.photo6 = tk.PhotoImage(file="defaultPic.png")
self.button6.config(image=self.photo6, command=lambda: showImage(6))
class showImage(MemoryBricks):
def __init__(self, master):
if master == 1:
load1 = Image.open('Kittens1.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row = 0, column = 0)
if master == 2:
load1 = Image.open('Kittens2.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=0, column=1)
if master == 3:
load1 = Image.open('Kittens3.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=0, column=2)
if master == 4:
load1 = Image.open('Kittens1.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=1, column=0)
if master == 5:
load1 = Image.open('Kittens2.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=1, column=1)
if master == 6:
load1 = Image.open('Kittens3.GIF')
load1Size = load1.resize((145,145))
render1 = ImageTk.PhotoImage (load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=1, column=2)
#skapar fönstret
root=Tk()
start_time = time.time()
#root blir master
mem=MemoryBricks(root)
root.mainloop()
elapsed_time = time.time() - start_time
print("Your time is", elapsed_time)
我相信我可能需要创建一个新类或函数。或者有没有人对如何轻松做到这一点有什么建议 您可以使用一个辅助变量作为标志 例如,将其定义为
self.flag=False
。单击按钮时,将变量的值更改为True(self.flag=True
),这是跟踪按钮是否被按下的方式
例如,您希望跟踪是否单击了按钮1:
class MemoryBricks:
def __init__(self, master):
# Define "flag variable" for button1
self.flag_btn1 = False
在单击按钮1时将执行的函数(或部分代码)中,更改标志的状态:
class showImage(MemoryBricks):
def __init__(self, master):
if master == 1:
# Change state of the flag
self.flag_btn1 = True
load1 = Image.open('Kittens1.GIF')
load1Size = load1.resize((145, 145))
render1 = ImageTk.PhotoImage(load1Size)
img1 = Label(image=render1)
img1.image = render1
img1.grid(row=0, column=0)
现在,您可以检查是否单击了按钮1:
class MemoryBricks:
def __init__(self, master):
# Define "flag variable" for button1
self.flag_btn1 = False
例如,在某些信号/动作上:
if self.flag_btn1: # True
print("button1 was clicked")
else: # False
print("button1 wasn't clicked")
谢谢你的意见!您对我如何将其纳入代码有何建议?根据您的代码,当单击按钮时,将在按钮顶部创建具有所需图像的新标签。因此,如果标签与其他图像不匹配,您可以销毁标签,然后可以再次显示带有默认图像的按钮。