Unity3d Google Play Games未登录(不显示弹出窗口)

Unity3d Google Play Games未登录(不显示弹出窗口),unity3d,google-play-services,Unity3d,Google Play Services,当我打开我的应用程序时,什么都没有发生(登录),所以我使用monitor在logcat中查找错误,发现上面写着:“无法注册一个或多个必需的Java类”。请参阅logcat中的以下错误: 08-08 15:06:50.971: E/GamesNativeSDK(4247): Could not register one or more required Java classes. 08-08 15:06:50.975: E/Unity(4247): InvalidOperationExceptio

当我打开我的应用程序时,什么都没有发生(登录),所以我使用monitor在logcat中查找错误,发现上面写着:“无法注册一个或多个必需的Java类”。请参阅logcat中的以下错误:

08-08 15:06:50.971: E/GamesNativeSDK(4247): Could not register one or more required Java classes.
08-08 15:06:50.975: E/Unity(4247): InvalidOperationException: There was an error creating a GameServices object. Check for log errors from GamesNativeSDK
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.Native.PInvoke.GameServicesBuilder.Build (GooglePlayGames.Native.PInvoke.PlatformConfiguration configRef) [0x00033] in <d16b8fff80ee43648e71441c5bd39741>:0 
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.Native.NativeClient.InitializeGameServices () [0x00101] in <d16b8fff80ee43648e71441c5bd39741>:0 
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.Native.NativeClient.Authenticate (System.Action`2[T1,T2] callback, System.Boolean silent) [0x000ef] in <d16b8fff80ee43648e71441c5bd39741>:0 
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action`2[T1,T2] callback, System.Boolean silent) [0x00026] in <d16b8fff80ee43648e71441c5bd39741>:0 
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action`1[T] callback, System.Boolean silent) [0x0000d] in <d16b8fff80ee43648e71441c5bd39741>:0 
08-08 15:06:50.975: E/Unity(4247):   at GooglePlayGames.PlayGamesPlatform.Authenticate (System.Action`1[T] callback) [0x00000] in <d16b8fff80ee43648e71441c5bd39741>:
08-08 15:06:50.971:E/GamesNativeSDK(4247):无法注册一个或多个必需的Java类。
08-08 15:06:50.975:E/Unity(4247):无效操作异常:创建GameServices对象时出错。检查GamesNativeSDK中的日志错误
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.Native.PInvoke.GameServicesBuilder.Build(GooglePlayGames.Native.PInvoke.PlatformConfiguration configRef)[0x00033]中:0
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.Native.NativeClient.InitializeGameServices()[0x00101]中:0
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.Native.NativeClient.Authenticate(System.Action`2[T1,T2]回调,System.Boolean静默)[0x000ef]中:0
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.PlayGamesPlatform.Authenticate(System.Action`2[T1,T2]回调,System.Boolean静默)[0x00026]中:0
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.PlayGamesPlatform.Authenticate(System.Action`1[T]回调,System.Boolean静默)[0x0000d]中:0
08-08 15:06:50.975:E/Unity(4247):在GooglePlayGames.PlayGamesPlatform.Authenticate(System.Action`1[T]回调)[0x00000]中:
a曾在unity3d的另一款游戏中使用谷歌插件,但现在无法使用,
任何其他信息都将非常有用。

您是否尝试将AAR更新为本文中所述的相同版本?是的,sdk更新为28.0.2,所有更新都已完成。