C# Unity Android IL2CPP未正确运行生成64位aab错误

C# Unity Android IL2CPP未正确运行生成64位aab错误,c#,android,unity3d,C#,Android,Unity3d,我正在尝试将我的Unity3D应用程序构建为.aab 64位,因为Android Play Store现在需要新提交的应用程序。不幸的是,我得到了错误,构建失败 我使用android NDK r16b和Unity 2019.2.14f1 详细的错误日志: 无法运行C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe--转换为cpp--发出空检查--启用数组边界检查--dotnetprofile=“unityaot”--编译cpp-

我正在尝试将我的Unity3D应用程序构建为.aab 64位,因为Android Play Store现在需要新提交的应用程序。不幸的是,我得到了错误,构建失败 我使用android NDK r16b和Unity 2019.2.14f1

详细的错误日志:

无法运行C:\Program Files\Unity\Editor\Data\il2cpp/build/il2cpp.exe--转换为cpp--发出空检查--启用数组边界检查--dotnetprofile=“unityaot”--编译cpp--libil2cpp static--platform=“Android”-architecture=“ARM64”--配置=“Release”--输出路径=“F:\Dev\games\Motor\Motor Hero\Temp\stagingara\assets\bin\Data\Native\arm64-v8a\libil2cpp.so”--cachedirectory=“F:\Dev\games\Motor\Motor Hero\assets..\Library\il2cpp\u android\u arm64-v8a/il2cpp\u cache”--附加目录=“C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include“--附加包含目录=“C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include”--工具链路径=“F:/Android/Android-ndk-r16b”--探查器报告--映射文件解析器=“C:/Program Files/Unity/Editor/Data/Tools/MapFileParser/MapFileParser.exe”--目录=“F:/Dev/games/Motor/Motor-Hero/Temp/stagingara/assets/bin/Data/Managed”--generatedcppdir=“F:/Dev/games/Motor/Motor-Hero/Temp/stagingara/Il2Cpp/il2cppOutput”

标准: 使用AndroidToolChain构建libil2cpp.so 输出目录:F:\Dev\games\Motor\Motor Hero\Temp\stagingara\assets\bin\Data\Native\arm64-v8a 缓存目录:F:\Dev\games\Motor\Motor Hero\Library\il2cpp\U android\U arm64-v8a\il2cpp\U缓存 对象文件:170个,其中已编译:0 总编译时间:13949毫秒。 il2cpp.exe未捕获异常:Unity.il2cpp.Building.BuilderFailedException:F:\Android\Android-ndk-r16b\toolchains\llvm\Prebuilded\windows-x86\u 64\bin\clang++“C:\Users\msi\AppData\Local\Temp\tmp5DE1.tmp“-o”F:\Dev\games\Motor\Motor Hero\Library\il2cpp\U Android\U arm64-v8a\il2cpp\U cache\linkresult\7FBA243BF4BE8AD715BA37722CPP\libil2cpp.so“-shared-Wl、-soname、libil2cpp.so-Wl、-no未定义的-Wl、-z、noexecstack-Wl、-gc节-Wl、-build id--sysroot”F:\Android\Android-ndk-r16b\platforms\Android-21\arch-arm64“-gcc toolchain”F:\Android\Android-ndk-r16b\toolchains\aarch64-linux-Android-4.9\prebuilded\windows-x86\u 64“--target aarch64 none-linux-Android-Wl、-wrap、sigaction-L”“F:\Android\Android-ndk-r16b\sources\cxx stl\gnu libstdc++\4.9\libs\arm64-v8a”-lgnustl\u static-latomic-llog-rdynamic-fuse ld=bfd.exe

F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u GADUCreateRequest_m61d77a3653747fef5bdb47e1b50bc05626a308':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10279:未定义对
GADUCreateRequest'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u gaduadtestdevice_mF970064A6D15C88CD2D88735D65AD9B8FE6F570D':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10294:未定义对
gaduadtestdevice' F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u gaduadkeyword_m5bfa76810; 10c1309eda8ee7b52e67528b89417c109':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10312:未定义对
gaduadKeyword'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u GADUSetBirthday\u m81b701c8d65d2bababa70fed0e809d1b19d1f823a':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10326:未定义对
GADUSetBirthday'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs_GADUSetGender_m19c045b840416; 261ebe9124f3a743c44fa7a':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10336:未定义对
GADUSetGender'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u gadutagforchildirectedtreatment\u m3cb27315e7b4bb787d751568539e4a98b1b7021':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10346:未定义对
gadutagforceddirectedtreatment'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs_GADUSetExtra_mdf5220237016c54e1b768946f29c328c5c50d2c':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10364:未定义对
GADUSetExtra'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u GADUSetRequestAgent\u m3fcd6589957b6e63e63a3080996f3eeafda3':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10386:未定义对
gadusetRequestStagent'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u GADURelease_m1bed0763249d4ee9ee992220e05d6249ee9dd8b':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10400:未定义对
GADURelease'的引用 F:/Dev/games/Motor/Motor Hero/Library/il2cpp_android_arm64-v8a/il2cpp_cache/65EA55399EDDD9C1E6B93BBDF5D84D8B.o:In function
Externs\u GADUCreateBannerView\u mf009e9d6da904efb5ae236a00106c105f7de18a':
F:\Dev\games\Motor\Motor Hero\Temp\stagingara\Il2Cpp\il2cppOutput/Assembly-CSharp1.cpp:10414:未定义对
GADUCreateBannerView'的引用 F:/Dev/games/Motor/Motor H