C# 停止动画并使用开关盒启动另一个动画
我有一个动画,它在加载时开始:C# 停止动画并使用开关盒启动另一个动画,c#,.net,wpf,xaml,C#,.net,Wpf,Xaml,我有一个动画,它在加载时开始: <Grid.Triggers> <EventTrigger RoutedEvent= "Canvas.Loaded"> <BeginStoryboard> <Storyboard x:Name="sb1" RepeatBehavior="Forever"> <DoubleAnimation Name=
<Grid.Triggers>
<EventTrigger RoutedEvent= "Canvas.Loaded">
<BeginStoryboard>
<Storyboard x:Name="sb1" RepeatBehavior="Forever">
<DoubleAnimation Name="earth" From="0" To="-360" Duration="0:0:10" AutoReverse="False" Storyboard.TargetName="rotation" Storyboard.TargetProperty="Angle" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Grid.Triggers>
你犯了什么错误?FindName()是否返回null?它只是不工作,动画没有停止,第二个动画也没有开始。我需要先停止,然后当用户输入一个case时触发第二个动画,但我不知道如何在
<EventTrigger RoutedEvent= ""><!--switch case "AMERICA" -->
<BeginStoryboard>
<Storyboard x:Name="sb2">
<DoubleAnimation Name="america" To="0" Duration="0:0:5" AutoReverse="False" Storyboard.TargetName="rotation" Storyboard.TargetProperty="Angle" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
switch (e.Result.Semantics.Value.ToString())
{
case "AMERICA":
americaSpan.Foreground = Brushes.DeepSkyBlue;
americaSpan.FontWeight = FontWeights.Bold;
Storyboard storyBoard1 = (Storyboard)FindName("sb1");
Storyboard storyBoard2 = (Storyboard)FindName("sb2");
storyBoard1.Stop();
storyBoard2.Begin();
break;
}