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C# 仅可在“上单击文本框”;“第一排”;_C#_Silverlight_Textbox - Fatal编程技术网

C# 仅可在“上单击文本框”;“第一排”;

C# 仅可在“上单击文本框”;“第一排”;,c#,silverlight,textbox,C#,Silverlight,Textbox,我有一个文本框,比“普通”文本框高。我只能在单击文本框的“第一行”时输入文本。如果你有一个5行的文本框,并且必须点击第一行来输入一些文本,那么我如何才能点击文本框的任何部分并显示光标呢 <StackPanel Orientation="Vertical" Margin="0,0,15,0"> <TextBlock x:Name="lblObjective" Text="Objective" Style="{StaticResource TextBlockStyle}

我有一个文本框,比“普通”文本框高。我只能在单击文本框的“第一行”时输入文本。如果你有一个5行的文本框,并且必须点击第一行来输入一些文本,那么我如何才能点击文本框的任何部分并显示光标呢

<StackPanel Orientation="Vertical" Margin="0,0,15,0">
      <TextBlock x:Name="lblObjective" Text="Objective" Style="{StaticResource TextBlockStyle}" VerticalAlignment="Center"></TextBlock>
      <TextBox x:Name="Objective"  Text="{Binding ObjectiveText, Mode=TwoWay}" TextWrapping="Wrap" Height="120" Width="500"></TextBox>
</StackPanel>

编辑:

这是影响我的应用程序中所有文本框的模板。有谁能说我需要添加什么才能在文本框的任意位置单击,并且仍然获得插入符号,而不必单击第一行

<Setter Property="Template">
        <Setter.Value>
            <ControlTemplate TargetType="TextBox">
                <Grid x:Name="RootElement">
                    <VisualStateManager.VisualStateGroups>
                        <VisualStateGroup x:Name="CommonStates">
                            <VisualState x:Name="Normal"/>
                            <VisualState x:Name="MouseOver">
                                <Storyboard>
                                    <DoubleAnimation Duration="0" To="1" Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FocusRectangle" />
                                </Storyboard>
                            </VisualState>
                            <VisualState x:Name="Disabled">
                                <Storyboard>
                                    <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="Opacity" Storyboard.TargetName="DisabledVisualElement">
                                        <SplineDoubleKeyFrame KeyTime="0" Value="1"/>
                                    </DoubleAnimationUsingKeyFrames>
                                </Storyboard>
                            </VisualState>
                            <VisualState x:Name="ReadOnly">
                                <Storyboard>
                                    <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="Opacity" Storyboard.TargetName="ReadOnlyVisualElement">
                                        <SplineDoubleKeyFrame KeyTime="0" Value="1"/>
                                    </DoubleAnimationUsingKeyFrames>
                                </Storyboard>
                            </VisualState>
                        </VisualStateGroup>
                        <VisualStateGroup x:Name="FocusStates">
                            <VisualState x:Name="Focused">
                                <Storyboard>
                                    <DoubleAnimation Duration="0" To="1" Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FocusRectangle" />
                                    <DoubleAnimation Duration="0" To="1" Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="FocusInnerRectangle"/>
                                </Storyboard>
                            </VisualState>
                            <VisualState x:Name="Unfocused">
                                <Storyboard/>
                            </VisualState>
                        </VisualStateGroup>
                        <VisualStateGroup x:Name="ValidationStates">
                            <VisualState x:Name="Valid"/>
                            <VisualState x:Name="InvalidUnfocused">
                                <Storyboard>
                                    <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="ValidationErrorElement">
                                        <DiscreteObjectKeyFrame KeyTime="0">
                                            <DiscreteObjectKeyFrame.Value>
                                                <Visibility>Visible</Visibility>
                                            </DiscreteObjectKeyFrame.Value>
                                        </DiscreteObjectKeyFrame>
                                    </ObjectAnimationUsingKeyFrames>
                                </Storyboard>
                            </VisualState>
                            <VisualState x:Name="InvalidFocused">
                                <Storyboard>
                                    <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="ValidationErrorElement">
                                        <DiscreteObjectKeyFrame KeyTime="0">
                                            <DiscreteObjectKeyFrame.Value>
                                                <Visibility>Visible</Visibility>
                                            </DiscreteObjectKeyFrame.Value>
                                        </DiscreteObjectKeyFrame>
                                    </ObjectAnimationUsingKeyFrames>
                                    <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="IsOpen" Storyboard.TargetName="validationTooltip">
                                        <DiscreteObjectKeyFrame KeyTime="0">
                                            <DiscreteObjectKeyFrame.Value>
                                                <sys:Boolean>True</sys:Boolean>
                                            </DiscreteObjectKeyFrame.Value>
                                        </DiscreteObjectKeyFrame>
                                    </ObjectAnimationUsingKeyFrames>
                                </Storyboard>
                            </VisualState>
                        </VisualStateGroup>
                    </VisualStateManager.VisualStateGroups>
                    <Rectangle x:Name="Base" Stroke="{TemplateBinding BorderBrush}" StrokeThickness="{TemplateBinding BorderThickness}" Opacity="1" Fill="{StaticResource ControlBackgroundBrush}" />
                    <Rectangle x:Name="FocusRectangle" StrokeThickness="{TemplateBinding BorderThickness}" Opacity="0" Stroke="{StaticResource TextBoxMouseOverBorderBrush}" />
                    <Rectangle x:Name="FocusInnerRectangle" StrokeThickness="{TemplateBinding BorderThickness}" Opacity="0" Margin="1" Stroke="{StaticResource TextBoxMouseOverInnerBorderBrush}" />
                    <Grid Margin="0,1,0,0">
                        <Border x:Name="ReadOnlyVisualElement" Background="{StaticResource ReadOnlyBrush}" Opacity="0"/>
                        <Grid >
                            <ScrollViewer x:Name="ContentElement" BorderThickness="0" IsTabStop="False" Margin="4,0,2,2" VerticalAlignment="Top" Background="{x:Null}"/>
                        </Grid>
                    </Grid>
                    <Rectangle x:Name="DisabledVisualElement" Stroke="{StaticResource ControlsDisabledBrush}" StrokeThickness="{TemplateBinding BorderThickness}" Fill="{StaticResource ControlsDisabledBrush}" IsHitTestVisible="False" Opacity="0"/>
                    <Border x:Name="ValidationErrorElement" BorderBrush="{StaticResource ControlsValidationBrush}" BorderThickness="1" Visibility="Collapsed">
                        <ToolTipService.ToolTip>
                            <ToolTip x:Name="validationTooltip" DataContext="{Binding RelativeSource={RelativeSource TemplatedParent}}" Placement="Right" PlacementTarget="{Binding RelativeSource={RelativeSource TemplatedParent}}" Template="{StaticResource ValidationToolTipTemplate}">
                                <ToolTip.Triggers>
                                    <EventTrigger RoutedEvent="Canvas.Loaded">
                                        <BeginStoryboard>
                                            <Storyboard>
                                                <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="IsHitTestVisible" Storyboard.TargetName="validationTooltip">
                                                    <DiscreteObjectKeyFrame KeyTime="0">
                                                        <DiscreteObjectKeyFrame.Value>
                                                            <sys:Boolean>true</sys:Boolean>
                                                        </DiscreteObjectKeyFrame.Value>
                                                    </DiscreteObjectKeyFrame>
                                                </ObjectAnimationUsingKeyFrames>
                                            </Storyboard>
                                        </BeginStoryboard>
                                    </EventTrigger>
                                </ToolTip.Triggers>
                            </ToolTip>
                        </ToolTipService.ToolTip>
                        <Grid Background="Transparent" HorizontalAlignment="Right" Height="12" Margin="1,-4,-4,0" VerticalAlignment="Top" Width="12">
                            <Path Data="M 1,0 L6,0 A 2,2 90 0 1 8,2 L8,7 z" Fill="{StaticResource ValidationBrush5}" Margin="1,3,0,0"/>
                            <Path Data="M 0,0 L2,0 L 8,6 L8,8" Fill="{StaticResource WhiteColorBrush}" Margin="1,3,0,0"/>
                        </Grid>
                    </Border>
                </Grid>
            </ControlTemplate>
        </Setter.Value>
    </Setter>

看得见的
看得见的
符合事实的
符合事实的
如果我删除整个模板,一切正常(即,无论我在哪里单击文本框,我都会得到一个carret),但其余的也会丢失。所以我错过了一些东西有什么想法吗

编辑2:

<ScrollViewer x:Name="ContentElement" BorderThickness="0" IsTabStop="False" Margin="4,0,2,2" VerticalAlignment="Top" Background="{x:Null}"/>


是问题的根源。。。我不确定你看到了什么,但我发现在这样一个文本框中,点击文本框中的任何地方都可以获得输入焦点,这样我就可以开始编辑了(顺便说一句,不管
AcceptsReturn
的状态如何,尽管您应该打开它)

但是,如果您在框中单击的位置超出当前字符串值的结尾,则插入符号将放置在内容的结尾,而不是您单击的位置。这是常见的文本框行为,我在stackoverflow中键入此内容的文本框具有相同的行为


如果您希望能够在TexBox中的任何位置开始键入,则需要检测鼠标向下的文本位置,并注入适当数量的空白。这不是一件小事。

目的是使其多行吗?设置
AcceptsReturn=“True”
可能会有所帮助。问题在于影响文本框的隐式样式。我只有在单击第一行时才能键入内容,否则什么都不会发生。现在,如果我单击某个位置,插入符号将移动到最后一个字母。