Flash AS3-在加载期间是否删除外部接口回调?
我有一系列10个外部接口回调,通过javascript调用并加载mp3文件。问题是,在我的预加载功能运行时,有人可以单击这些,这会导致加载多个文件。有没有办法在预加载功能运行时禁用回调Flash AS3-在加载期间是否删除外部接口回调?,flash,actionscript-3,Flash,Actionscript 3,我有一系列10个外部接口回调,通过javascript调用并加载mp3文件。问题是,在我的预加载功能运行时,有人可以单击这些,这会导致加载多个文件。有没有办法在预加载功能运行时禁用回调 ExternalInterface.addCallback("receiveText1", receiveText1); function receiveText1(value:String):void { channel.stop(); channel2.stop();
ExternalInterface.addCallback("receiveText1", receiveText1);
function receiveText1(value:String):void {
channel.stop();
channel2.stop();
lblSongTime.alpha = 0;
lblSongTotalTime.alpha = 0;
songPosition = 0;
soundFile2 = new URLRequest(jsVariableValue1);
myMusic2= new Sound(); //Intstantation
myMusic2.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic2.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic2.load(soundFile2, myContext);
soundFile2exist = null;
trace("text1");
}
加载函数
function onLoadProgress2(evt:ProgressEvent):void {
channel.stop();
channel2.stop();
songPosition = 0;
btnPlay.mouseEnabled = false;
progBar.alpha = .70;
prcLoaded.alpha = .70;
var pcent:Number=evt.bytesLoaded/evt.bytesTotal*100;
prcLoaded.text =int(pcent)+"%";
progBar.width = 90 * (evt.bytesLoaded / evt.bytesTotal);
}
只需在Flex中保留一个变量并忽略多个调用 例如:
private var currentlyLoading:String = "";
function receiveText1(value:String):void {
if ( currentlyLoading == value ) { return; /*ignore*/ }
currentlyLoading = value;
channel.stop();
channel2.stop();
lblSongTime.alpha = 0;
lblSongTotalTime.alpha = 0;
songPosition = 0;
soundFile2 = new URLRequest(jsVariableValue1);
myMusic2= new Sound(); //Intstantation
myMusic2.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic2.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
myMusic2.load(soundFile2, myContext);
soundFile2exist = null;
trace("text1");
}
function playMusicNow(e:Event):void {
currentlyLoading = "";
}
如果在加载开始时将回调处理程序设置为null,然后在完成后再次设置它们,则可能会起作用