Ios 在边界内转换UIView

Ios 在边界内转换UIView,ios,swift,animation,uiview,swift2,Ios,Swift,Animation,Uiview,Swift2,我试着做一个视图变换,有一种圆形效果,直到它到达某个点,然后它只填充一个矩形。这是一个材料设计项目,我的工作。所有代码均为iOS 8或更高版本设备上的Swift 2.0 func helloWorld(sender: UIButton) { let point = sender.frame.origin let rippleViewInitFrame: CGRect = CGRect(x: point.x, y: point.y, width: 4, height: 4)

我试着做一个视图变换,有一种圆形效果,直到它到达某个点,然后它只填充一个矩形。这是一个材料设计项目,我的工作。所有代码均为iOS 8或更高版本设备上的Swift 2.0

func helloWorld(sender: UIButton) {
    let point = sender.frame.origin
    let rippleViewInitFrame: CGRect = CGRect(x: point.x, y: point.y, width: 4, height: 4)
    let rippleView: UIView = UIView(frame: rippleViewInitFrame)
    rippleView.backgroundColor = UIColor.MDColor.blue
    let bounds: CGRect = CGRect(x: 0, y: 0, width: self.view.frame.size.width, height: self.view.frame.size.height)
    rippleView.layer.masksToBounds = true
    rippleView.layer.cornerRadius = 2
    self.view.addSubview(rippleView)
    UIView.animateWithDuration(0.5, delay: 0.0, options: .CurveEaseInOut, animations: {
        rippleView.transform = CGAffineTransformMakeScale(200.0, 200.0)
        rippleView.bounds = bounds

        }, completion: {
            finished in
            print(rippleView.frame.origin.x)
    })
}

当前视图的大小刚好超出屏幕的大小


print语句返回-37176,而不是0。我想让它填满屏幕,什么都不要了。

如果你想让它填满一个矩形

1) 在视图中创建一个矩形容器

2) 将rippleView作为子视图添加到此矩形uiview

将容器视图的clipsToBounds属性设置为yes。 然后做动画

let rectView = UIView(frame: CGRect(x: 0, y: 0, width: 100, height: 100));
rectView.backgroundColor = UIColor.redColor()

// initialRippleView
let rippleView = UIView(frame: CGRect(x: 15, y: 15, width: 2, height: 2));
rippleView.backgroundColor = UIColor.whiteColor()
rippleView.cornerRadius = rippleView.width / 2;

rectView.addSubview(rippleView);

rectView.clipsToBounds = true;
UIView.animateWithDuration(5) { () -> Void in
    rippleView.transform = CGAffineTransformMakeScale(100, 100);
}
在操场上试试

import UIKit
import XCPlayground


// the main View
let iPhone = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 568));
iPhone.backgroundColor = UIColor.greenColor();

// the rect View that will be the bounds of the animation
let rectView = UIView(frame: CGRect(x: 0, y: 0, width: 150, height: 150));
rectView.backgroundColor = UIColor.redColor()
rectView.center = iPhone.center;
// initialRippleView
let rippleView = UIView(frame: CGRect(x: 15, y: 15, width: 2, height: 2));
rippleView.layer.cornerRadius = 1;

rippleView.backgroundColor = UIColor.whiteColor()

iPhone.addSubview(rectView);
rectView.addSubview(rippleView);
// this property clips the drawings of subview to be clipped to the bounds of rectView. 
rectView.clipsToBounds = true;
UIView.animateWithDuration(5) { () -> Void in
    // you may need to calculate the right scale factor
    rippleView.transform = CGAffineTransformMakeScale(200, 200);
}

// Playground stuff
XCPShowView("Container View", view: iPhone);
  • 将此代码复制到游乐场文件中
  • 显示助理编辑
  • 按play(在左下角)