Ios 如何使用Superpowered从麦克风实时切换音高?
我正在尝试使用superpowerd从麦克风实时切换音高。我查看了该文件的示例。也试着去适应它。我设法改变了声音,但由于受到干扰,声音变得非常失真。我做错了什么?在哪里可以找到更多关于超能力和时间限制的信息Ios 如何使用Superpowered从麦克风实时切换音高?,ios,objective-c,objective-c++,pitch,superpowered,Ios,Objective C,Objective C++,Pitch,Superpowered,我正在尝试使用superpowerd从麦克风实时切换音高。我查看了该文件的示例。也试着去适应它。我设法改变了声音,但由于受到干扰,声音变得非常失真。我做错了什么?在哪里可以找到更多关于超能力和时间限制的信息 static bool audioProcessing(void *clientdata, float **buffers, unsigned int inputChann
static bool audioProcessing(void *clientdata,
float **buffers,
unsigned int inputChannels,
unsigned int outputChannels,
unsigned int numberOfSamples,
unsigned int samplerate,
uint64_t hostTime) {
__unsafe_unretained Superpowered *self = (__bridge Superpowered *)clientdata;
float tempBuffer[numberOfSamples * 2 + 16];
SuperpoweredInterleave(buffers[0], buffers[1], tempBuffer, numberOfSamples);
float *outputBuffer = tempBuffer;
SuperpoweredAudiobufferlistElement inputBuffer;
inputBuffer.samplePosition = 0;
inputBuffer.startSample = 0;
inputBuffer.samplesUsed = 0;
inputBuffer.endSample = self->timeStretcher->numberOfInputSamplesNeeded;
inputBuffer.buffers[0] = SuperpoweredAudiobufferPool::getBuffer(self->timeStretcher->numberOfInputSamplesNeeded * 8 + 64);
inputBuffer.buffers[1] = inputBuffer.buffers[2] = inputBuffer.buffers[3] = NULL;
memcpy((float *)inputBuffer.buffers[0], outputBuffer, numberOfSamples * 2 + 16);
self->timeStretcher->process(&inputBuffer, self->outputBuffers);
// Do we have some output?
if (self->outputBuffers->makeSlice(0, self->outputBuffers->sampleLength)) {
while (true) { // Iterate on every output slice.
// Get pointer to the output samples.
int sampleCount = 0;
float *timeStretchedAudio = (float *)self->outputBuffers->nextSliceItem(&sampleCount);
if (!timeStretchedAudio) break;
SuperpoweredDeInterleave(timeStretchedAudio, buffers[0], buffers[1], numberOfSamples);
};
// Clear the output buffer list.
self->outputBuffers->clear();
};
return true;
}
我做了以下工作:
static bool audioProcessing(void *clientdata,
float **buffers,
unsigned int inputChannels,
unsigned int outputChannels,
unsigned int numberOfSamples,
unsigned int samplerate,
uint64_t hostTime) {
__unsafe_unretained Superpowered *self = (__bridge Superpowered *)clientdata;
SuperpoweredAudiobufferlistElement inputBuffer;
inputBuffer.startSample = 0;
inputBuffer.samplesUsed = 0;
inputBuffer.endSample = numberOfSamples;
inputBuffer.buffers[0] = SuperpoweredAudiobufferPool::getBuffer((unsigned int) (numberOfSamples * 8 + 64));
inputBuffer.buffers[1] = inputBuffer.buffers[2] = inputBuffer.buffers[3] = NULL;
SuperpoweredInterleave(buffers[0], buffers[1], (float *)inputBuffer.buffers[0], numberOfSamples);
self->timeStretcher->process(&inputBuffer, self->outputBuffers);
// Do we have some output?
if (self->outputBuffers->makeSlice(0, self->outputBuffers->sampleLength)) {
while (true) { // Iterate on every output slice.
// Get pointer to the output samples.
int numSamples = 0;
float *timeStretchedAudio = (float *)self->outputBuffers->nextSliceItem(&numSamples);
if (!timeStretchedAudio || *timeStretchedAudio == 0) {
break;
}
SuperpoweredDeInterleave(timeStretchedAudio, buffers[0], buffers[1], numSamples);
}
// Clear the output buffer list.
self->outputBuffers->clear();
}
return true;
}
当改变速度时,这可能无法正常工作,但我只希望现场变桨。人们自己应该能说得慢一点或快一点。我差点就说出来了!非常感谢你!