如何让这段代码在每次调用Python时选择一个随机数?
当我运行此代码时,如何让这段代码在每次调用Python时选择一个随机数?,python,python-3.x,random,Python,Python 3.x,Random,当我运行此代码时,RanMob类第一次选择一个新的随机数,然后再也不会选择一个新的数。如何让它在每次我在主游戏循环中调用RanMob时选择一个新的mob?不要使用类。类主体只执行一次(当Python遇到class语句时)。RanMob()行在这里是完全冗余的,执行Dice.die()调用的不是这一行 使用函数并返回结果: #randomly picks a monster for a random encounter class RanMob: #randint(1,2)
RanMob
类第一次选择一个新的随机数,然后再也不会选择一个新的数。如何让它在每次我在主游戏循环中调用RanMob
时选择一个新的mob?不要使用类。类主体只执行一次(当Python遇到class
语句时)。RanMob()
行在这里是完全冗余的,执行Dice.die()
调用的不是这一行
使用函数并返回结果:
#randomly picks a monster for a random encounter
class RanMob:
#randint(1,2)
roll=Dice.die(2)
if roll ==1:
mob=Goblin(Goblin.name,Goblin.hp,Goblin.thaco,Goblin.ac,Goblin.inventory)
if roll ==2:
mob=Orc(Orc.name,Orc.hp,Orc.thaco,Orc.ac,Orc.inventory)
while True:
#pick a new random monster
RanMob()
#print the name of the random monster
print(RanMob.mob.name)
无关:您应该为
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def ranmob():
#randint(1,2)
roll=Dice.die(2)
if roll ==1:
return Goblin(Goblin.name,Goblin.hp,Goblin.thaco,Goblin.ac,Goblin.inventory)
if roll ==2:
return Orc(Orc.name,Orc.hp,Orc.thaco,Orc.ac,Orc.inventory)
while True:
#pick a new random monster
mob = ranmob()
#print the name of the random monster
print(mob.name)