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Unity3d 生成错误:缓存的播放机目标与所选播放机目标不同_Unity3d - Fatal编程技术网

Unity3d 生成错误:缓存的播放机目标与所选播放机目标不同

Unity3d 生成错误:缓存的播放机目标与所选播放机目标不同,unity3d,Unity3d,我的unity项目构建有问题,我在unity首选项中添加了SDK的最新版本,但生成了下面的错误 你做了错误消息说要做的吗?我不明白它的意思!!!你能给我解释一下吗?在“构建设置”窗口中有一个“仅脚本构建”复选框。取消选中该框。好的,非常感谢忍者对你的支持。 Error building scripts: Cached player destination differs from selected player destination. Please disable scripts only

我的unity项目构建有问题,我在unity首选项中添加了SDK的最新版本,但生成了下面的错误



你做了错误消息说要做的吗?我不明白它的意思!!!你能给我解释一下吗?在“构建设置”窗口中有一个“仅脚本构建”复选框。取消选中该框。好的,非常感谢忍者对你的支持。
Error building scripts: Cached player destination differs from selected player destination. Please disable scripts only build and build again before attempting another scripts only build.

Build completed with a result of 'Failed UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEditor.BuildPlayerWindow+BuildMethodException: Error building scripts: Cached player destination differs from selected player destination. Please disable scripts only build and build again before attempting another scripts only build

  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:182
  at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:89 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)