.net 需要一个使用nhibernate+;工作单位+;存储库模式&x2B;服务层&x2B;尼尼特

.net 需要一个使用nhibernate+;工作单位+;存储库模式&x2B;服务层&x2B;尼尼特,.net,nhibernate,repository-pattern,unit-of-work,ninject-2,.net,Nhibernate,Repository Pattern,Unit Of Work,Ninject 2,我正在使用 nhibernate+流利的nhibernate asp.NETMVC3 尼尼特 目前,我正在使用nhibernate、ninject以及存储库模式和服务层 所以我有这个 尼尼特 这就是我所拥有的 我想使用工作单元模式,这样我就可以得到更多的委托,并正确地处理事务() 因此,我正在寻找一个简单的例子,说明如何让他们一起工作,并找出我需要改变多少我到目前为止所得到的 我看到的大多数教程都比我想要的更复杂。大多数人都做TDD,让通用存储库变得更好,但在我进入那个阶段之前,我希望看到一

我正在使用

  • nhibernate+流利的nhibernate
  • asp.NETMVC3
  • 尼尼特
目前,我正在使用nhibernate、ninject以及存储库模式和服务层

所以我有这个

尼尼特 这就是我所拥有的

我想使用工作单元模式,这样我就可以得到更多的委托,并正确地处理事务()

因此,我正在寻找一个简单的例子,说明如何让他们一起工作,并找出我需要改变多少我到目前为止所得到的

我看到的大多数教程都比我想要的更复杂。大多数人都做TDD,让通用存储库变得更好,但在我进入那个阶段之前,我希望看到一个简单的教程,即使它是重复代码

编辑

/// <summary>
/// Load your modules or register your services here!
/// </summary>
/// <param name="kernel">The kernel.</param>
private static void RegisterServices(IKernel kernel)
{

   kernel.Bind<ISessionFactory>().ToProvider<NhibernateSessionFactoryProvider>().InSingletonScope();
   kernel.Bind<ISession>().ToMethod(context => context.Kernel.Get<ISessionFactory>().OpenSession()).InRequestScope();
   kernel.Bind<ITable1Repo>().To<Table1Repo>();
   kernel.Bind<ITable1Service>().To<Table1Service>();
   kernel.Bind<IUnitofWork>().To<UnitofWork>();

}  

所以我一直在研究它,并提出了这个非常简单的例子。我不确定我是否做对了

Ninject

/// <summary>
/// Load your modules or register your services here!
/// </summary>
/// <param name="kernel">The kernel.</param>
private static void RegisterServices(IKernel kernel)
{

   kernel.Bind<ISessionFactory>().ToProvider<NhibernateSessionFactoryProvider>().InSingletonScope();
   kernel.Bind<ISession>().ToMethod(context => context.Kernel.Get<ISessionFactory>().OpenSession()).InRequestScope();
   kernel.Bind<ITable1Repo>().To<Table1Repo>();
   kernel.Bind<ITable1Service>().To<Table1Service>();
   kernel.Bind<IUnitofWork>().To<UnitofWork>();

}  
//域

  public class Table1
    {
        public virtual int Id { get; private set; }
        public virtual string C1 { get;  set; }
        public virtual string C2 { get; set; }
    }
//流畅映射

  public class Table1Mapping : ClassMap<Table1>
    {
        public Table1Mapping()
        {
            Id(x => x.Id);
            Map(x => x.C1);
            Map(x => x.C2);
        }
    }
//服务层

 public class Table1Service : unitofwork.Models.Service.ITable1Service
    {
        private readonly ITable1Repo table1Repo;
        private readonly IUnitofWork unitOfWork;
        public Table1Service(ITable1Repo table1Repo, IUnitofWork unitOfWork)
        {
            this.table1Repo = table1Repo;
            this.unitOfWork = unitOfWork;
        }

        public void Save()
        {
            Table1 a = new Table1();
            a.C1 = "test";
            a.C2 = "test2";

            table1Repo.Create(a);
            unitOfWork.Commit();


        }
    }
//工作单位

public class UnitofWork : unitofwork.Models.IUnitofWork
    {
        private readonly ITransaction transaction;
        private readonly ISession session;

        public UnitofWork(ISession session)
        {
            this.session = session;
            session.FlushMode = FlushMode.Auto;
            transaction = session.BeginTransaction(IsolationLevel.ReadCommitted);
        }

        public void Commit()
        {
            if (!transaction.IsActive)
            {
                throw new InvalidOperationException("Oops! We don't have an active transaction");
            }
            transaction.Commit();
        }

        public void Rollback()
        {
            if (transaction.IsActive)
            {
                transaction.Rollback();
            }
        }

        public void Dispose()
        {
            if (session.IsOpen)
            {
                session.Close();
            }
        }
    }

我使用的是“香草”ASP.NET,而不是ASP.NETMVC3,但本质上我们也在做同样的事情

首先,我有一个单独的
UnitOfWork
类,如下所示:

public class UnitOfWork
{
    private static ISessionFactory SessionFactory
    {
        get
        {
            return Container.Get<ISessionFactory>();
        }
    }

    public static ISession Session
    {
        get
        {
            return SessionFactory.GetCurrentSession();
        }
    }

    public static void Start()
    {
        CurrentSessionContext.Bind(SessionFactory.OpenSession());
        Session.FlushMode = FlushMode.Commit;
        Session.BeginTransaction(IsolationLevel.ReadCommitted);
    }

    public static void Rollback()
    {
        Rollback(true);
    }

    /// <summary>
    /// Rollback the current transaction, and optionally start a new transaction
    /// </summary>
    /// <param name="startNew">Whether to start a new transaction and keep the session open</param>
    public static void Rollback(bool startNew)
    {
        ISession session = CurrentSessionContext.Unbind(SessionFactory);

        if (session != null)
        {
            // Rollback current transaction
            if (session.Transaction.IsActive && !session.Transaction.WasRolledBack)
            {
                session.Transaction.Rollback();
            }

            // Close and discard the current session
            session.Close();
            session.Dispose();
            session = null;
        }

        if (startNew)
        {
            Start();
        }
    }

    /// <summary>
    /// Commit the current transaction, keeping the current session open and starting a new transaction
    /// 
    /// Call Commit multiple times during a single unit of work if you want to commit database changes in
    /// multiple transactions
    /// </summary>
    public static void Commit()
    {
        Commit(true);
    }

    /// <summary>
    /// Commit the current transaction, and optionally keep the session open and start a new transaction
    /// 
    /// Call Commit multiple times during a single unit of work if you want to commit database changes in 
    /// multiple transactions
    /// </summary>
    /// <param name="startNew">Whether to start a new transaction and keep the session open</param>
    public static void Commit(bool startNew)
    {
        if (startNew)
        {
            Session.Transaction.Commit();
            Session.BeginTransaction(IsolationLevel.ReadCommitted);
        }
        else
        {
            ISession session = CurrentSessionContext.Unbind(SessionFactory);

            if (session != null)
            {
                if (session.Transaction.IsActive && !session.Transaction.WasRolledBack)
                {
                    session.Transaction.Commit();
                }

                session.Close();
                session.Dispose();
                session = null;
            }
        }
    }
}
因此,每个web请求都会启动一个新的工作单元,如果没有未处理的异常,则会自动提交。当然,如果需要,您可以在web请求中手动调用
UnitOfWork.Commit()
UnitOfWork.Rollback()
。行
standariocsetup.Initialise…
使用Ninject模块配置NHibernate,与您已经在做的基本相同


因此,从本质上讲,在现有工作单元的基础上增加一个工作单元并不需要做很多工作。

每个工作单元都需要一个新的会话。我知道这是一篇老文章,但我很好奇-静态会话方法对重叠请求来说不是一个潜在问题吗?@MikeKantor这不是问题,当我们让NHibernate管理会话上下文时,
会话
getter可能是静态的,但它返回的内容取决于我们配置的会话上下文。在本例中,我们使用的是“web”会话上下文,它在每个请求中使用一个会话(我相信是通过将它存储在
HttpContext.Current.Items
)。回顾过去,让所有东西都在
UnitOfWork
类上保持静态看起来确实有点难看。我可能只会使用实例道具/方法,并将
UnitOfWork
实例注入到需要它的类中。
 public class Table1Repo : unitofwork.Models.Repository.ITable1Repo
    {
        private readonly ISession session;

        public Table1Repo(ISession session)
        {
            this.session = session;
        }

        public void Create(Table1 tbl1)
        {
            session.Save(tbl1);
        }
    }
 public class Table1Service : unitofwork.Models.Service.ITable1Service
    {
        private readonly ITable1Repo table1Repo;
        private readonly IUnitofWork unitOfWork;
        public Table1Service(ITable1Repo table1Repo, IUnitofWork unitOfWork)
        {
            this.table1Repo = table1Repo;
            this.unitOfWork = unitOfWork;
        }

        public void Save()
        {
            Table1 a = new Table1();
            a.C1 = "test";
            a.C2 = "test2";

            table1Repo.Create(a);
            unitOfWork.Commit();


        }
    }
public class UnitofWork : unitofwork.Models.IUnitofWork
    {
        private readonly ITransaction transaction;
        private readonly ISession session;

        public UnitofWork(ISession session)
        {
            this.session = session;
            session.FlushMode = FlushMode.Auto;
            transaction = session.BeginTransaction(IsolationLevel.ReadCommitted);
        }

        public void Commit()
        {
            if (!transaction.IsActive)
            {
                throw new InvalidOperationException("Oops! We don't have an active transaction");
            }
            transaction.Commit();
        }

        public void Rollback()
        {
            if (transaction.IsActive)
            {
                transaction.Rollback();
            }
        }

        public void Dispose()
        {
            if (session.IsOpen)
            {
                session.Close();
            }
        }
    }
public class UnitOfWork
{
    private static ISessionFactory SessionFactory
    {
        get
        {
            return Container.Get<ISessionFactory>();
        }
    }

    public static ISession Session
    {
        get
        {
            return SessionFactory.GetCurrentSession();
        }
    }

    public static void Start()
    {
        CurrentSessionContext.Bind(SessionFactory.OpenSession());
        Session.FlushMode = FlushMode.Commit;
        Session.BeginTransaction(IsolationLevel.ReadCommitted);
    }

    public static void Rollback()
    {
        Rollback(true);
    }

    /// <summary>
    /// Rollback the current transaction, and optionally start a new transaction
    /// </summary>
    /// <param name="startNew">Whether to start a new transaction and keep the session open</param>
    public static void Rollback(bool startNew)
    {
        ISession session = CurrentSessionContext.Unbind(SessionFactory);

        if (session != null)
        {
            // Rollback current transaction
            if (session.Transaction.IsActive && !session.Transaction.WasRolledBack)
            {
                session.Transaction.Rollback();
            }

            // Close and discard the current session
            session.Close();
            session.Dispose();
            session = null;
        }

        if (startNew)
        {
            Start();
        }
    }

    /// <summary>
    /// Commit the current transaction, keeping the current session open and starting a new transaction
    /// 
    /// Call Commit multiple times during a single unit of work if you want to commit database changes in
    /// multiple transactions
    /// </summary>
    public static void Commit()
    {
        Commit(true);
    }

    /// <summary>
    /// Commit the current transaction, and optionally keep the session open and start a new transaction
    /// 
    /// Call Commit multiple times during a single unit of work if you want to commit database changes in 
    /// multiple transactions
    /// </summary>
    /// <param name="startNew">Whether to start a new transaction and keep the session open</param>
    public static void Commit(bool startNew)
    {
        if (startNew)
        {
            Session.Transaction.Commit();
            Session.BeginTransaction(IsolationLevel.ReadCommitted);
        }
        else
        {
            ISession session = CurrentSessionContext.Unbind(SessionFactory);

            if (session != null)
            {
                if (session.Transaction.IsActive && !session.Transaction.WasRolledBack)
                {
                    session.Transaction.Commit();
                }

                session.Close();
                session.Dispose();
                session = null;
            }
        }
    }
}
public class IoCHttpModule : IHttpModule, IDisposable
{
private HttpApplication httpApplication;

public void Init(HttpApplication context)
{
    if (context == null)
        throw new ArgumentException("context");

    this.httpApplication = context;

    this.httpApplication.BeginRequest += new EventHandler(BeginRequest);
    this.httpApplication.EndRequest += new EventHandler(EndRequest);
    this.httpApplication.Error += new EventHandler(Error);

    StandardIoCSetup.Initialise(SessionContextType.Web);
}

private void BeginRequest(object sender, EventArgs e)
{
    UnitOfWork.Start();
}

private void EndRequest(object sender, EventArgs e)
{
    UnitOfWork.Commit(false);
}

private void Error(object sender, EventArgs e)
{
    UnitOfWork.Rollback(false);
}

public void Dispose()
{
    if (this.httpApplication == null)
        return;

    this.httpApplication.Dispose();
}
}