C++ 无法使用映像提交cmdbuffer。。。
我试图用一种颜色来清除屏幕,但我总是出错 “当首次使用是VK_图像_布局_深度_模具_附件_最优时,无法使用布局未定义的图像(…)提交cmd缓冲区。” 实际上,我试图修改一些未定义的值,使其达到最佳深度,但唯一的问题是我得到的是更多的错误。那么,是否有一个字段填写错误,或者我忘记填写了 这是我完整的main.cpp,因为我不知道错误在哪里C++ 无法使用映像提交cmdbuffer。。。,c++,vulkan,C++,Vulkan,我试图用一种颜色来清除屏幕,但我总是出错 “当首次使用是VK_图像_布局_深度_模具_附件_最优时,无法使用布局未定义的图像(…)提交cmd缓冲区。” 实际上,我试图修改一些未定义的值,使其达到最佳深度,但唯一的问题是我得到的是更多的错误。那么,是否有一个字段填写错误,或者我忘记填写了 这是我完整的main.cpp,因为我不知道错误在哪里 #include<stdio.h> #include<string.h> #include<vector> #defin
#include<stdio.h>
#include<string.h>
#include<vector>
#define DEBUG
#ifdef _WIN32
#define VK_USE_PLATFORM_WIN32_KHR
#endif
#define KNOCH_JULIA 42
#include"window.h"
using namespace std;
#ifdef DEBUG
#include<iostream>
using namespace std;
VkDebugReportCallbackEXT report;
void init_debug(vulkan *vulk);
PFN_vkCreateDebugReportCallbackEXT fvkCreateDebugReportCallbackEXT = VK_NULL_HANDLE;
PFN_vkDestroyDebugReportCallbackEXT fvkDestroyDebugReportCallbackEXT = VK_NULL_HANDLE;
VKAPI_ATTR VkBool32 VKAPI_CALL callback(VkDebugReportFlagsEXT flag, VkDebugReportObjectTypeEXT obj_t, uint64_t src_obj, size_t loc, int32_t msg_code, const char* layer_pref, const char* msg, void* user_data) {
switch (flag) {
case VK_DEBUG_REPORT_ERROR_BIT_EXT:
cout<<"error!"<<" "<< flag<<" source:"<<src_obj<<"location: "<<loc<<": "<< msg<<endl;
break;
case VK_DEBUG_REPORT_WARNING_BIT_EXT:
cout << "warning!" << obj_t << ": " << msg << endl;
break;
}
return false;
}
void init_debug(vulkan *vulk) {
fvkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr(vulk->inst, "vkCreateDebugReportCallbackEXT");
fvkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr(vulk->inst, "vkDestroyDebugReportCallbackEXT");
if (nullptr == fvkCreateDebugReportCallbackEXT || nullptr == fvkDestroyDebugReportCallbackEXT) {
exit(-5);
}
VkDebugReportCallbackCreateInfoEXT info = {};
info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
info.pfnCallback = callback;
info.pNext = nullptr;
info.flags = VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_ERROR_BIT_EXT;
fvkCreateDebugReportCallbackEXT(vulk->inst, &info, nullptr, &report);
}
#endif
FILE *fileptr;
void initInstance(vulkan *vulk){
vector<char*> ext;
ext.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
ext.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
VkApplicationInfo app_info = {};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.apiVersion = VK_MAKE_VERSION(1, 0, 39);
app_info.engineVersion = VK_MAKE_VERSION(0, 0, 1);
app_info.pApplicationName = "szar";
app_info.pEngineName = "yayitstarts";
app_info.pNext = nullptr;
VkInstanceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
#ifdef DEBUG
vector<char*>layers;
layers.push_back("VK_LAYER_LUNARG_object_tracker");
layers.push_back("VK_LAYER_LUNARG_core_validation");
layers.push_back("VK_LAYER_LUNARG_parameter_validation");
//layers.push_back("VK_LAYER_LUNARG_vktrace");
layers.push_back("VK_LAYER_LUNARG_swapchain");
layers.push_back("VK_LAYER_LUNARG_image");
ext.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
#endif
#ifdef DEBUG
info.enabledLayerCount = layers.size();
info.ppEnabledLayerNames = layers.data();
#else
info.enabledLayerCount = 0;
info.ppEnabledLayerNames = nullptr;
#endif
info.pApplicationInfo = &app_info;
info.enabledExtensionCount = ext.size();
info.ppEnabledExtensionNames = ext.data();
info.flags = 0;
info.pNext = nullptr;
vkCreateInstance(&info, nullptr, &(vulk->inst));
}
void getGPU(vulkan *vulk) {
uint32_t dev_c=0;
vkEnumeratePhysicalDevices(vulk->inst,&dev_c,nullptr);
VkPhysicalDevice *gpus=(VkPhysicalDevice*)malloc(sizeof(VkPhysicalDevice)*dev_c);
vkEnumeratePhysicalDevices(vulk->inst, &dev_c, gpus);
vulk->gpu = gpus[0];
}
void createDevice(vulkan *vulk) {
VkPhysicalDeviceFeatures features;
vkGetPhysicalDeviceFeatures(vulk->gpu, &features);
float prior[] = { 1.0f };
uint32_t prop_c;
vkGetPhysicalDeviceQueueFamilyProperties(vulk->gpu, &prop_c, nullptr);
VkQueueFamilyProperties *props = (VkQueueFamilyProperties*)malloc(sizeof(VkQueueFamilyProperties)*prop_c);
vkGetPhysicalDeviceQueueFamilyProperties(vulk->gpu, &prop_c, props);
uint32_t index = -1;
for (int i = 0; i < prop_c; i++) {
VkBool32 supported;
vkGetPhysicalDeviceSurfaceSupportKHR(vulk->gpu, i, vulk->surface_struct.surface, &supported);
if (props[i].queueFlags&VK_QUEUE_GRAPHICS_BIT&&supported) {
index = i;
}
}
if (index == -1) {
printf("no graphic queue family found");
exit(-1);
}
#ifdef DEBUG
uint32_t count;
vkEnumerateInstanceLayerProperties(&count, nullptr);
vector<VkLayerProperties>layers_access(count);
vkEnumerateInstanceLayerProperties(&count, layers_access.data());
for (int i = 0; i < count; i++) {
printf("%s\n", layers_access[i].layerName);
}
uint32_t dev_count;
vkEnumerateDeviceLayerProperties(vulk->gpu, &dev_count, nullptr);
vector<VkLayerProperties>layers_access_dev(count);
vkEnumerateDeviceLayerProperties(vulk->gpu, &dev_count, layers_access.data());
for (int i = 0; i < dev_count; i++) {
printf("dev: %s\n", layers_access_dev[i].layerName);
}
#endif
vulk->queue_fam_ind = index;
int queue_count=1;
vector<char*> ext;
ext.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
#ifdef DEBUG
vector<char*> layers;
layers.push_back("VK_LAYER_LUNARG_object_tracker");
layers.push_back("VK_LAYER_LUNARG_core_validation");
#endif
VkDeviceQueueCreateInfo queue_info = {};
queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queue_info.pQueuePriorities = prior;
queue_info.queueCount = queue_count;
queue_info.queueFamilyIndex = index;
queue_info.flags = 0;
queue_info.pNext = nullptr;
VkDeviceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
#ifdef DEBUG
info.enabledLayerCount = layers.size();
info.ppEnabledLayerNames = layers.data();
#else
info.enabledLayerCount = 0;
info.ppEnabledLayerNames = nullptr;
#endif
info.pEnabledFeatures = &features;
info.enabledExtensionCount = ext.size();
info.ppEnabledExtensionNames = ext.data();
info.pQueueCreateInfos = &queue_info;
info.queueCreateInfoCount = 1;
info.pNext = nullptr;
if (VK_SUCCESS != vkCreateDevice(vulk->gpu, &info, nullptr, &(vulk->device))) {
exit(-1);
}
vulk->queue = (VkQueue*)malloc(sizeof(VkQueue)*queue_count);
vkGetDeviceQueue(vulk->device, index, 0, &(vulk->queue[0]));
}
void createSwapchain(vulkan *vulk) {
VkSurfaceCapabilitiesKHR capabilities;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(vulk->gpu, vulk->surface_struct.surface,&capabilities);
uint32_t format_c;
vkGetPhysicalDeviceSurfaceFormatsKHR(vulk->gpu, vulk->surface_struct.surface, &format_c, nullptr);
VkSurfaceFormatKHR *formats = (VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR)*format_c);
vkGetPhysicalDeviceSurfaceFormatsKHR(vulk->gpu, vulk->surface_struct.surface, &format_c, formats);
uint32_t pres_mode_c;
vkGetPhysicalDeviceSurfacePresentModesKHR(vulk->gpu, vulk->surface_struct.surface, &pres_mode_c, nullptr);
VkPresentModeKHR *pres_modes = (VkPresentModeKHR*)malloc(sizeof(VkPresentModeKHR)*pres_mode_c);
vkGetPhysicalDeviceSurfacePresentModesKHR(vulk->gpu, vulk->surface_struct.surface, &pres_mode_c, pres_modes);
int pres_mode_i = 0;
for (int i = 0; i < pres_mode_c; i++) {
if (pres_modes[i] == VK_PRESENT_MODE_MAILBOX_KHR) {
pres_mode_i = i;
}
}
vulk->surface_struct.extent = capabilities.currentExtent;
vulk->image.color_format= formats[0].format;
VkSwapchainCreateInfoKHR info = {};
info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
info.clipped = VK_TRUE;
info.compositeAlpha = (VkCompositeAlphaFlagBitsKHR)capabilities.supportedCompositeAlpha;
info.flags = 0;
info.imageArrayLayers=1;
info.imageColorSpace = formats[0].colorSpace;
info.imageExtent = capabilities.currentExtent;
info.imageFormat = formats[0].format;
info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
info.minImageCount = capabilities.minImageCount;
info.oldSwapchain =VK_NULL_HANDLE;
info.pNext = nullptr;
info.pQueueFamilyIndices =&(vulk->queue_fam_ind);
info.presentMode = pres_modes[pres_mode_i];
info.preTransform = capabilities.currentTransform;
info.queueFamilyIndexCount = 1;
info.surface = vulk->surface_struct.surface;
VkResult not_VK_SUCCESS = vkCreateSwapchainKHR(vulk->device, &info, nullptr, &(vulk->swapchain_struct.swapchain));
if (not_VK_SUCCESS != VK_SUCCESS) {
exit(-1);
}
vulk->swapchain_struct.format = formats[0].format;
}
void createImages(vulkan *vulk,Memory *depth_img_memory) {
uint32_t img_c;
vkGetSwapchainImagesKHR(vulk->device, vulk->swapchain_struct.swapchain, &img_c, nullptr);
vulk->image.color_images = (VkImage*)malloc(sizeof(VkImage)*img_c);
vkGetSwapchainImagesKHR(vulk->device, vulk->swapchain_struct.swapchain, &img_c, vulk->image.color_images);
vulk->image_c = img_c;
vulk->image.depth_images = (VkImage*)malloc(sizeof(VkImage));
vulk->image.color_image_views=(VkImageView*)malloc(sizeof(VkImageView)*img_c);
vulk->image.depth_image_views=(VkImageView*)malloc(sizeof(VkImageView));
VkComponentMapping mapping = {};
mapping.r = VK_COMPONENT_SWIZZLE_R;
mapping.g = VK_COMPONENT_SWIZZLE_G;
mapping.b = VK_COMPONENT_SWIZZLE_B;
mapping.a = VK_COMPONENT_SWIZZLE_A;
vulk->image.color_range = (VkImageSubresourceRange*)malloc(sizeof(VkImageSubresourceRange)*img_c);
VkImageSubresourceRange range = {};
range.aspectMask =VK_IMAGE_ASPECT_COLOR_BIT;
range.baseArrayLayer = 0;
range.baseMipLevel = 0;
range.layerCount = 1;
range.levelCount = 1;
for (int i = 0; i < img_c; i++) {
VkImageViewCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
info.components = mapping;
info.flags = 0;
info.format = vulk->swapchain_struct.format;
info.image = (vulk->image.color_images)[i];
info.pNext = nullptr;
info.subresourceRange = range;
info.viewType = VK_IMAGE_VIEW_TYPE_2D;
vulk->image.color_range[i] = range;
vkCreateImageView(vulk->device, &info, nullptr, &(vulk->image.color_image_views)[i]);
}
vulk->image.depth_range = (VkImageSubresourceRange*)malloc(sizeof(VkImageSubresourceRange));
vulk->image.depth_range[0] = range;
vector<VkFormat> depth_formats{
VK_FORMAT_D32_SFLOAT_S8_UINT,
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D16_UNORM_S8_UINT,
VK_FORMAT_D16_UNORM
};
VkFormat depth_format;
for (int i = 0; i < depth_formats.size(); i++) {
VkFormatProperties props;
vkGetPhysicalDeviceFormatProperties(vulk->gpu, depth_formats[i], &props);
if (props.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) {
depth_format = depth_formats[i];
break;
}
}
vulk->image.depth_format = depth_format;
VkImageCreateInfo img_info = {};
img_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
img_info.arrayLayers = 1;
img_info.extent.width = vulk->surface_struct.extent.width;
img_info.extent.height = vulk->surface_struct.extent.height;
img_info.extent.depth = 1;
img_info.flags = 0;
img_info.format = depth_format;
img_info.imageType = VK_IMAGE_TYPE_2D;
img_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_info.mipLevels = 1;
img_info.pNext = nullptr;
img_info.pQueueFamilyIndices = &(vulk->queue_fam_ind);
img_info.queueFamilyIndexCount = 1;
img_info.samples = VK_SAMPLE_COUNT_1_BIT;
img_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
img_info.tiling = VK_IMAGE_TILING_OPTIMAL;
img_info.usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
if (VK_SUCCESS!=vkCreateImage(vulk->device, &img_info, nullptr, &(vulk->image.depth_images)[0])) {
printf("It not works");
}
VkMemoryRequirements req;
vkGetImageMemoryRequirements(vulk->device, (vulk->image.depth_images)[0], &req);
vkGetPhysicalDeviceMemoryProperties(vulk->gpu, &(depth_img_memory->props));
uint32_t mem_index=-2;
for (int i = 0; i < depth_img_memory->props.memoryTypeCount; i++) {
if (req.memoryTypeBits & (1 << i)) {
if ((depth_img_memory->props.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) == VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
mem_index = i;
break;
}
}
}
if (mem_index == -2) {
printf("no supported memorytype");
exit(-2);
}
VkMemoryAllocateInfo mem_info = {};
mem_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
mem_info.pNext = nullptr;
mem_info.allocationSize = req.size;
mem_info.memoryTypeIndex = mem_index;
vkAllocateMemory(vulk->device, &mem_info, nullptr, &(depth_img_memory->dev_mem));
vkBindImageMemory(vulk->device, (vulk->image.depth_images)[0], depth_img_memory->dev_mem, 0);
VkComponentMapping mapping_d = {
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
VK_COMPONENT_SWIZZLE_IDENTITY,
};
range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
VkImageViewCreateInfo img_view_info_d = {};
img_view_info_d.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
img_view_info_d.components = mapping_d;
img_view_info_d.flags = 0;
img_view_info_d.format = depth_format;
img_view_info_d.image = (vulk->image.depth_images)[0];
img_view_info_d.pNext = nullptr;
img_view_info_d.subresourceRange = range;
img_view_info_d.viewType = VK_IMAGE_VIEW_TYPE_2D;
if (VK_SUCCESS != vkCreateImageView(vulk->device, &img_view_info_d, nullptr, &(vulk->image.depth_image_views)[0])) {
printf("huge pile of shit!!!");
exit(-1);
}
}
void createCommandPool(vulkan vulk,cmd_pool *pool, uint32_t cmd_buff_c) {
VkCommandPoolCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT|VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
info.pNext = nullptr;
info.queueFamilyIndex = vulk.queue_fam_ind;
vkCreateCommandPool(vulk.device, &info, nullptr, &(pool->pool));
pool->cmd_buff_c = cmd_buff_c;
pool->cmd_buffs = (VkCommandBuffer*)malloc(sizeof(VkCommandBuffer) * cmd_buff_c);
VkCommandBufferAllocateInfo cmd_info = {};
cmd_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
cmd_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
cmd_info.commandPool = pool->pool;
cmd_info.commandBufferCount = cmd_buff_c ;
cmd_info.pNext = nullptr;
vkAllocateCommandBuffers(vulk.device, &cmd_info, pool->cmd_buffs);
}
VkClearValue *clear;
void createFramebuffer(vulkan *vulk,VkExtent2D extent) {
vulk->fbo = (VkFramebuffer*)malloc(sizeof(VkFramebuffer)*vulk->image_c);
for (int i = 0; i < vulk->image_c; i++) {
VkImageView *img_views = (VkImageView*)malloc(sizeof(VkImageView) * 2);
img_views[0] = vulk->image.color_image_views[i];
img_views[1] = vulk->image.depth_image_views[0];
VkFramebufferCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
info.attachmentCount = 2;
info.pAttachments = img_views;
info.width = extent.height;
info.height = extent.width;
info.layers = 1;
info.renderPass = vulk->render_pass;
info.flags = 0;
info.pNext = nullptr;
if (VK_SUCCESS != vkCreateFramebuffer(vulk->device, &info, nullptr, &(vulk->fbo[i]))) {
printf("could not create framebuffer");
}
}
}
VkSemaphore *semaphores;
void createSemaphore(vulkan *vulk ,VkSemaphore *semaphore) {
VkSemaphoreCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
vkCreateSemaphore(vulk->device, &info, nullptr, semaphore);
}
void createRenderPass(vulkan *vulk) {
VkAttachmentDescription *descr = (VkAttachmentDescription*)malloc(sizeof(VkAttachmentDescription) * 2);
VkAttachmentDescription color_descr = {};
color_descr.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
color_descr.format = vulk->image.color_format;
color_descr.samples = VK_SAMPLE_COUNT_1_BIT;
color_descr.initialLayout= VK_IMAGE_LAYOUT_UNDEFINED;
color_descr.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
color_descr.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
color_descr.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
color_descr.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
color_descr.flags = 0;
VkAttachmentDescription depth_descr = {};
depth_descr.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
depth_descr.format = vulk->image.depth_format;
depth_descr.samples = VK_SAMPLE_COUNT_1_BIT;
depth_descr.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
depth_descr.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
depth_descr.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
depth_descr.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
depth_descr.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
depth_descr.flags = 0;
*descr = color_descr;
*(descr + 1) = depth_descr;
VkAttachmentReference color_ref = {};
color_ref.attachment = 0;
color_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkAttachmentReference depth_ref = {};
depth_ref.attachment = 1;
depth_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
VkSubpassDescription subp_descr = {};
subp_descr.colorAttachmentCount = 1;
subp_descr.pColorAttachments=&color_ref;
subp_descr.pDepthStencilAttachment = &depth_ref;
subp_descr.inputAttachmentCount = 0;
subp_descr.pInputAttachments = nullptr;
subp_descr.preserveAttachmentCount = 0;
subp_descr.pPreserveAttachments = nullptr;
subp_descr.pResolveAttachments = nullptr;
subp_descr.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subp_descr.flags = 0;
VkRenderPassCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
info.attachmentCount = 2;
info.pAttachments = descr;
info.dependencyCount = 0;
info.pDependencies = VK_NULL_HANDLE;
info.subpassCount = 1;
info.pSubpasses = &subp_descr;
info.flags = 0;
info.pNext = nullptr;
if (VK_SUCCESS != vkCreateRenderPass(vulk->device, &info, nullptr, &(vulk->render_pass))) {
printf("Could not create render pass.");
}
}
VkFence fence;
void createFences(vulkan *vulk) {
VkFenceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
info.pNext = nullptr;
info.flags = 0;
vkCreateFence(vulk->device, &info, nullptr, &fence);
}
int main(int argc,char** argv) {
vulkan vulk;
Memory depth_memory;
cmd_pool pool;
initInstance(&vulk);
getGPU(&vulk);
Window window = Window();
window.open(&vulk);
createDevice(&vulk);
VkViewport viewport = {};
viewport.width = window.extent.width;
viewport.height = window.extent.height;
viewport.x = 0;
viewport.y = 0;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
init_debug(&vulk);
createSwapchain(&vulk);
createImages(&vulk, &depth_memory);
createRenderPass(&vulk);
createFramebuffer(&vulk,window.extent);
semaphores= (VkSemaphore*) malloc(sizeof(VkSemaphore)*2);
createSemaphore(&vulk, &semaphores[0]);
createSemaphore(&vulk, &semaphores[1]);
createFences(&vulk);
createCommandPool(vulk,&pool,2);
uint32_t img_pres;
VkResult result;
VkPresentInfoKHR info = {};
info.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
info.pImageIndices = &img_pres;
info.pResults = &result;
info.swapchainCount = 1;
info.pSwapchains = &vulk.swapchain_struct.swapchain;
info.waitSemaphoreCount =0;
info.pWaitSemaphores = nullptr;
info.pNext = nullptr;
VkCommandBufferBeginInfo beg = {};
beg.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beg.pInheritanceInfo = nullptr;
beg.pNext = nullptr;
beg.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT;
VkClearValue val[2];
val[1] = { 0.0f,1.0f,1.0f,1.0f };
val[0] = { 0.0f,0 };
VkRenderPassBeginInfo render = {};
render.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
render.clearValueCount = 2;
render.framebuffer = vulk.fbo[0];
render.pClearValues = val;
render.pNext = nullptr;
render.renderArea.offset = { 0,0 };
render.renderArea.extent = { window.extent.height, window.extent.width };
render.renderPass = vulk.render_pass;
vkBeginCommandBuffer(pool.cmd_buffs[0], &beg);
vkCmdBeginRenderPass(pool.cmd_buffs[0], &render, VK_SUBPASS_CONTENTS_INLINE);
vkCmdEndRenderPass(pool.cmd_buffs[0]);
vkEndCommandBuffer(pool.cmd_buffs[0]);
VkRenderPassBeginInfo render_2 = {};
render_2.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
render_2.clearValueCount = 2;
render_2.framebuffer = vulk.fbo[1];
render_2.pClearValues = val;
render_2.pNext = nullptr;
render_2.renderArea = { 0,0,window.extent.height,window.extent.width };
render_2.renderPass = vulk.render_pass;
vkBeginCommandBuffer(pool.cmd_buffs[1], &beg);
vkCmdBeginRenderPass(pool.cmd_buffs[1], &render_2, VK_SUBPASS_CONTENTS_INLINE);
vkCmdEndRenderPass(pool.cmd_buffs[1]);
vkEndCommandBuffer(pool.cmd_buffs[1]);
VkSubmitInfo sub = {};
sub.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
sub.commandBufferCount = 1;
sub.pNext = nullptr;
sub.pSignalSemaphores = nullptr;
sub.pWaitDstStageMask = nullptr;
sub.pWaitSemaphores = nullptr;
sub.signalSemaphoreCount = 0;
sub.waitSemaphoreCount = 0;
VkResult res=VK_ERROR_DEVICE_LOST;
sub.pCommandBuffers = &pool.cmd_buffs[0];
vkQueueSubmit(vulk.queue[0], 1, &sub, VK_NULL_HANDLE);
sub.pCommandBuffers = &pool.cmd_buffs[1];
vkQueueSubmit(vulk.queue[0], 1, &sub, VK_NULL_HANDLE);
while (window.running) {
if (VK_SUCCESS != vkAcquireNextImageKHR(vulk.device, vulk.swapchain_struct.swapchain, UINT64_MAX, VK_NULL_HANDLE, fence, &img_pres)) {
return -2;
}
vkWaitForFences(vulk.device, 1, &fence, VK_TRUE, UINT64_MAX);
vkResetFences(vulk.device, 1, &fence);vkQueueWaitIdle(vulk.queue[0]);
sub.pCommandBuffers = &pool.cmd_buffs[img_pres];
if (res == vkQueueSubmit(vulk.queue[0], 1, &sub, VK_NULL_HANDLE)) {
printf("img: %d\n",res);
}
cout << hex << vulk.image.depth_images[0] << endl;
vkQueuePresentKHR(vulk.queue[0], &info);
window.run();
}
return 0;
}
#包括
#包括
#包括
#定义调试
#ifdef_WIN32
#定义VK\u使用\u平台\u WIN32\u KHR
#恩迪夫
#定义KNOCH_JULIA 42
#包括“window.h”
使用名称空间std;
#ifdef调试
#包括
使用名称空间std;
VkDebugReportCallbackEXT报告;
void init_debug(vulkan*vulk);
PFN_vkCreateDebugReportCallbackEXT fvkCreateDebugReportCallbackEXT=VK_NULL_句柄;
PFN_vkDestroyDebugReportCallbackEXT fvkDestroyDebugReportCallbackEXT=VK_NULL_句柄;
VKAPI_ATTR VkBool32 VKAPI_调用回调(VkDebugReportFlagsEXT标志、VkDebugReportObjectTypeEXT对象、uint64_t src_obj、size_t loc、int32_t msg_代码、const char*layer_pref、const char*msg、void*user_数据){
开关(标志){
案例VK\u调试\u报告\u错误\u位\u扩展:
coutgpu,vulk->surface_struct.surface和format_c,nullptr);
VkSurfaceFormatKHR*格式=(VkSurfaceFormatKHR*)malloc(sizeof(VkSurfaceFormatKHR)*格式c);
VGGetPhysicalDeviceSurfaceFormatSKHR(vulk->gpu,vulk->surface_struct.surface和format_c,formats);
uint32压力模式c;
VGGetPhysicalDeviceSurfacePresentModesKHR(vulk->gpu,vulk->surface_struct.surface和pres_mode_c,nullptr);
VkPresentModeKHR*压力模式=(VkPresentModeKHR*)malloc(sizeof(VkPresentModeKHR)*压力模式c);
VGGetPhysicalDeviceSurfacePresentModesKHR(vulk->gpu,vulk->surface_struct.surface和pres_mode_c,pres_modes);
int pres_mode_i=0;
对于(int i=0;isurface_struct.extent=capabilities.currentExtent;
vulk->image.color\u format=格式[0]。格式;
VkSwapchainCreateInfoKHR info={};
info.sType=VK_结构_类型_交换链_创建_信息_KHR;
info.clipped=VK_TRUE;
info.compositeAlpha=(VkCompositeAlphaFlagBitsKHR)capabilities.supportedCompositeAlpha;
info.flags=0;
info.imageArrayLayers=1;
info.imageColorSpace=格式[0]。颜色空间;
info.imageExtent=capabilities.currentExtent;
info.imageFormat=格式[0]。格式;
info.imageSharingMode=VK_共享_模式_独占;
info.imageUsage=VK\u图像\u用法\u颜色\u附件\u位;
info.minImageCount=能力.minImageCount;
info.oldSwapchain=VK_NULL_句柄;
info.pNext=nullptr;
info.pquefamilyindice=&(vulk->queue\u fam\u ind);
info.presentMode=pres_modes[pres_mode_i];
info.preTransform=capabilities.currentTransform;
info.queueFamilyIndexCount=1;
info.surface=vulk->surface\u struct.surface;
VkResult not_VK_SUCCESS=vkCreateSwapchainKHR(vulk->device,&info,nullptr,&(vulk->swapchain_struct.swapchain));
如果(不成功!=成功){
出口(-1);
}
vulk->swapchain_struct.format=格式[0]。格式;
}
void createImages(vulkan*vulk,内存*depth\u img\u内存){
uint32\u t img\u c;
vkGetSwapchainImagesKHR(vulk->device,vulk->swapchain_struct.swapchain和img_c,nullptr);
vulk->image.color\u images=(VkImage*)malloc(sizeof(VkImage)*img\u c);
vkGetSwapchainImagesKHR(vulk->device,vulk->swapchain_struct.swapchain,&img_c,vulk->image.color_images);
vulk->image\u c=img\u c;
vulk->image.depth_images=(VkImage*)malloc(sizeof(VkImage));
vulk->image.color\u image\u views=(VkImageView*)malloc(sizeof(VkImageView)*img\u c);
vulk->image.depth\u image\u views=(VkImageView*)malloc(sizeof(VkImageView));
VkComponentMapping mapping={};
mapping.r=VK\u COMPONENT\u SWIZZLE\u r;
mapping.g=VK_COMPONENT_SWIZZLE_g;
mapping.b=VK_COMPONENT_SWIZZLE_b;
mapping.a=VK\u COMPONENT\u SWIZZLE\u a;
vulk->image.color\u range=(VkImageSubresourceRange*)malloc(sizeof(VkImageSubresourceRange)*img\u c);
VkImageSubresourceRange={};
range.aspectMask=VK\u IMAGE\u ASPECT\u COLOR\u位;
range.baseArrayLayer=0;
range.baseMipLevel=0;
range.layerCount=1;
range.levelCount=1;
对于(int i=0;iswapchain\u struct.format;
info.image=(vulk->image.color_images)[i];
info.pNext=nullptr;
info.subresourceRange=范围;
info.viewType=VK_IMAGE_VIEW_TYPE_2D;
vulk->image.color\u range[i]=范围;
vkCreateImageView(vulk->device,&info,nullptr,&(vulk->image.color_image_view)[i]);
}
vulk->image.depth_range=(VkImageSubresourceRange*)malloc(sizeof(VkImageSubresourceRange));
vulk->image.depth\u range[0]=范围;
向量深度_格式{
VK_格式_D32_SFLOAT_S8_单元,
VK_格式_D32_SFLOAT,
VK_格式_D24_UNORM_S8_单元,
VK_格式_D16_UNORM_S8_单元,
VK_格式_D16_UNORM
};
VkFormat depth_格式;
对于(int i=0;igpu、深度\ U格式[i]、&props);
if(道具、优化贴片功能和VK格式、功能、深度、模板、附件、位){
深度_格式=深度_格式[i];
打破
}
}
vulk->image.depth\u格式=depth\u格式;
VkImageCreateInfo img_info={};
img_info.sType=VK_结构_类型_图像_创建_信息;
img_info.arrayLayers=1;
img_info.extent.width=vulk->surface_struct.extent.width;
img_info.extent.height=vulk->surface_struct.exte