C# 使用AsyncEnumerator实现APM模式时的异常处理
我试图使用Richter的C# 使用AsyncEnumerator实现APM模式时的异常处理,c#,asynchronous,C#,Asynchronous,我试图使用Richter的AsyncEnumerator类实现APM模式。目标是实现一个ExtendedSocket类,该类派生自Socket,并提供Begin/EndReceiveFixed和Begin/EndSendFixed方法来异步发送或接收固定数量的字节 代码如下所示(我省略了发送部分,因为它与接收部分基本相同): 这似乎可行,但我不太喜欢这个解决方案。有更好的方法吗?也许有一种方法可以从内部访问AsyncResult对象DoFixedReceive?在Jeffrey Richter的
AsyncEnumerator
类实现APM模式。目标是实现一个ExtendedSocket
类,该类派生自Socket
,并提供Begin/EndReceiveFixed
和Begin/EndSendFixed
方法来异步发送或接收固定数量的字节
代码如下所示(我省略了发送部分,因为它与接收部分基本相同):
这似乎可行,但我不太喜欢这个解决方案。有更好的方法吗?也许有一种方法可以从内部访问
AsyncResult
对象DoFixedReceive
?在Jeffrey Richter的帮助下,我解决了我的问题():
不需要在迭代器中捕获所有异常并手动重新引用它们<代码>异步枚举器为我们执行此操作
但要小心调试器设置。我需要取消选中“常规调试”页面上的“仅启用我的代码”设置。否则,如果迭代器内发生异常,则调试器会在AsyncEnumerator
有机会捕获异常之前,以未处理的异常消息中断
class ExtendedSocket : Socket
{
public ExtendedSocket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
: base(addressFamily, socketType, protocolType)
{
}
public IAsyncResult BeginReceiveFixed(byte[] buffer, SocketFlags socketFlags, AsyncCallback callback, Object state)
{
AsyncEnumerator ae = new AsyncEnumerator();
return ae.BeginExecute(DoReceiveFixed(ae, buffer, socketFlags), callback, state);
}
public void EndReceiveFixed(IAsyncResult asyncResult)
{
AsyncResult ar = asyncResult as AsyncResult;
(ar.InitiatingObject as AsyncEnumerator).EndExecute(ar);
}
private IEnumerator<Int32> DoReceiveFixed(AsyncEnumerator ae, byte[] buffer, SocketFlags socketFlags)
{
int totalReceivedBytes = 0;
while (totalReceivedBytes < buffer.Length)
{
BeginReceive(buffer, totalReceivedBytes, buffer.Length - totalReceivedBytes, socketFlags, ae.End(), null);
yield return 1;
totalReceivedBytes += EndReceive(ae.DequeueAsyncResult());
}
}
}
class ExtendedSocket : Socket
{
public ExtendedSocket(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
: base(addressFamily, socketType, protocolType)
{
}
public IAsyncResult BeginReceiveFixed(byte[] buffer, SocketFlags socketFlags, AsyncCallback callback, Object state)
{
AsyncEnumerator<Exception> ae = new AsyncEnumerator<Exception>();
return ae.BeginExecute(DoReceiveFixed(ae, buffer, socketFlags), callback, state);
}
public void EndReceiveFixed(IAsyncResult asyncResult)
{
AsyncResult ar = asyncResult as AsyncResult;
AsyncEnumerator<Exception> ae = ar.InitiatingObject as AsyncEnumerator<Exception>;
ae.EndExecute(ar);
if (ae.Result != null)
{
throw ae.Result;
}
}
private IEnumerator<Int32> DoReceiveFixed(AsyncEnumerator<Exception> ae, byte[] buffer, SocketFlags socketFlags)
{
int totalReceivedBytes = 0;
Exception catchedException = null;
while (totalReceivedBytes < buffer.Length)
{
try
{
BeginReceive(buffer, totalReceivedBytes, buffer.Length - totalReceivedBytes, socketFlags, ae.End(), null);
}
catch (Exception ex)
{
catchedException = ex;
break;
}
yield return 1;
try
{
totalReceivedBytes += EndReceive(ae.DequeueAsyncResult());
}
catch (Exception ex)
{
catchedException = ex;
break;
}
}
ae.Result = catchedException;
}
}