用Java填充单击区域

用Java填充单击区域,java,colors,polygon,fill,Java,Colors,Polygon,Fill,我正在做一个关于图形着色(使用GUI)的项目。我有一张分为小多边形的地图。当我点击其中一个多边形时,我希望它被特定的颜色填充。我该怎么做 我的事件监听器都准备好了。我能认出我点击的区域。所以,我对要给哪个多边形着色没有问题。我尝试了fillPolygon(Polygon p)方法来实现这一点,但没有成功。实际上,它填充了我想要的多边形;但是,当我点击另一个多边形时,它给新的多边形上色并擦除旧的多边形。我想我知道是什么导致了这一点:我在paintComponent(Graphics g)方法中放置

我正在做一个关于图形着色(使用GUI)的项目。我有一张分为小多边形的地图。当我点击其中一个多边形时,我希望它被特定的颜色填充。我该怎么做

我的事件监听器都准备好了。我能认出我点击的区域。所以,我对要给哪个多边形着色没有问题。我尝试了fillPolygon(Polygon p)方法来实现这一点,但没有成功。实际上,它填充了我想要的多边形;但是,当我点击另一个多边形时,它给新的多边形上色并擦除旧的多边形。我想我知道是什么导致了这一点:我在paintComponent(Graphics g)方法中放置了fillPolygon(Polygon p),每次启动程序时,它都会在我的面板上绘制完整的地图

我的Map类中有这个方法,用于在面板上绘制地图

public void draw ( Graphics screen ) {
   screen.setColor ( Color.BLACK );
   for ( Polygon thePoly : theShapes ) 
      screen.drawPolygon ( thePoly.getPolygon() );
}
另外,我的MapPanel类中有以下几行代码

import java.awt.*;
import javax.swing.JPanel;
import javax.swing.*;
import java.awt.event.*;

public class MapPanel extends JPanel {

  private Map theMap;           // collection of Regions to be colored

  /* Some other variables here */

  public MapPanel() {
      theMap = new Map( );
      this.addMouseListener( new ClickListener() );
  }

  public JMenuBar getMenu() {
      /* Bunch of lines for the main panel, menus etc... */
  }

  public void paintComponent( Graphics g ) {
    super.paintComponent(g);
    theMap.draw ( g );
    if( j != null )
        g.fillPolygon( j.getPolygon() );
  } 

  private class ClickListener implements MouseListener
  {
      public void mousePressed (MouseEvent event)
      {
         Point p = event.getPoint();

         for(int i = 0; i < theMap.theShapes.size(); i++){
            if( theMap.theShapes.get(i).getPolygon().contains( p ) ) {
                j = theMap.theShapes.get(i);
            }
         }
         repaint();
      }
      public void mouseClicked (MouseEvent event) {}
      public void mouseReleased (MouseEvent event) {}
      public void mouseEntered (MouseEvent event) {}
      public void mouseExited (MouseEvent event) {}
  }

  /* Other listener classes */
}
import java.awt.*;
导入javax.swing.JPanel;
导入javax.swing.*;
导入java.awt.event.*;
公共类映射面板扩展了JPanel{
private Map theMap;//要着色的区域集合
/*这里还有一些其他变量*/
公共地图面板(){
theMap=newmap();
这个.addMouseListener(新的ClickListener());
}
公共JMenuBar getMenu(){
/*主面板、菜单等的一系列线条*/
}
公共组件(图形g){
超级组件(g);
地图绘制(g);
如果(j!=null)
g、 fillPolygon(j.getPolygon());
} 
私有类ClickListener实现MouseListener
{
公共无效鼠标按下(鼠标事件)
{
p点=event.getPoint();
对于(int i=0;i
如何单独使用fillPolygon(多边形p)方法


提前谢谢

听起来您需要将
多边形的
颜色
保存为属性,以便将来进行渲染。如果不知道您的UI代码是如何构造的,或者没有一些您认为出错的地方的示例,很难回答。

正如Tim所说,您需要一个辅助数据结构来跟踪每个多边形的颜色和选择状态。看我的

packagepolygonexample;
导入java.awt.Color;
导入java.awt.Dimension;
导入java.awt.Graphics;
导入java.awt.Polygon;
导入java.awt.event.MouseAdapter;
导入java.awt.event.MouseEvent;
导入java.util.LinkedList;
导入java.util.List;
导入java.util.Random;
导入javax.swing.JFrame;
导入javax.swing.JPanel;
/**
*
*@作者ndunn
*/
公共类PolygoneExample扩展了JPanel{
私有静态最终int NUM_多边形=20;
私有列表多边形;
专用静态最终整数宽度=600;
专用静态最终内部高度=600;
私有随机=新随机();
公共多边形示例(){
多边形=新的LinkedList();
对于(int i=0;ipackage polygonexample;

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Polygon;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.LinkedList;
import java.util.List;
import java.util.Random;
import javax.swing.JFrame;
import javax.swing.JPanel;

/**
 *
 * @author ndunn
 */
public class PolygonExample extends JPanel {

    private static final int NUM_POLYGONS = 20;

    private List<MapPolygon> polygons;

    private static final int WIDTH = 600;
    private static final int HEIGHT = 600;
    private Random random = new Random();
    public PolygonExample() {

        polygons = new LinkedList<MapPolygon>();
        for (int i = 0; i < NUM_POLYGONS; i++) {
            int x1 = random.nextInt(WIDTH);
            int x2 = random.nextInt(WIDTH);
            int x3 = random.nextInt(WIDTH);

            int y1 = random.nextInt(HEIGHT);
            int y2 = random.nextInt(HEIGHT);
            int y3 = random.nextInt(HEIGHT);

            int r = random.nextInt(255);
            int g = random.nextInt(255);
            int b = random.nextInt(255);
            Color randomColor = new Color(r,g,b);

            polygons.add(new MapPolygon(new int[]{x1,x2,x3}, new int[]{y1,y2,y3}, 3, randomColor));
        }

        addMouseListener(new MouseAdapter() {
            @Override
            public void mousePressed(MouseEvent e) {
                for (MapPolygon mapPiece : polygons) {
                    if (mapPiece.contains(e.getPoint())) {
                        mapPiece.setSelected(!mapPiece.isSelected());
                        repaint();
                        break;
                    }
                }
            }
        });
    }

    @Override
    public Dimension getPreferredSize() {
        return new Dimension(WIDTH, HEIGHT);
    }



    @Override
    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        final Color outlineColor = Color.BLACK;
        for (MapPolygon mapPiece : polygons) {
            if (mapPiece.isSelected()) {
                g.setColor(mapPiece.getFillColor());
                g.fillPolygon(mapPiece);
            }
            else {
                g.setColor(outlineColor);
                g.drawPolygon(mapPiece);
            }
        }
    }



    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        JFrame frame = new JFrame();
        JPanel panel = new PolygonExample();
        frame.getContentPane().add(panel);
        frame.pack();
        frame.setVisible(true);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }

    private class MapPolygon extends Polygon {

        private boolean selected;
        private Color fillColor;

        public MapPolygon(int[] xpoints, int[] ypoints, int npoints, Color color) {
            super(xpoints, ypoints, npoints);
            this.fillColor = color;
            this.selected = false;
        }

        public Color getFillColor() {
            return fillColor;
        }

        public void setFillColor(Color fillColor) {
            this.fillColor = fillColor;
        }

        public boolean isSelected() {
            return selected;
        }

        public void setSelected(boolean selected) {
            this.selected = selected;
        }
    }

}