Android 如何防止在视图关闭动画功能结束前触摸视图?
我有一个自定义java类,它扩展了FrameLayout,它位于另一个扩展FrameLayout的自定义父视图的顶部 我有以下功能,可以通过动画关闭视图-Android 如何防止在视图关闭动画功能结束前触摸视图?,android,animation,touch-event,Android,Animation,Touch Event,我有一个自定义java类,它扩展了FrameLayout,它位于另一个扩展FrameLayout的自定义父视图的顶部 我有以下功能,可以通过动画关闭视图- private void dismissCard(final View view, int xPos) { view.animate() .x(xPos) .y(0) .setInterpolator(new AccelerateInterpolator()) .setD
private void dismissCard(final View view, int xPos) {
view.animate()
.x(xPos)
.y(0)
.setInterpolator(new AccelerateInterpolator())
.setDuration(DURATION)
.setListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animator) {
setOnTouchListener(null);
}
@Override
public void onAnimationEnd(Animator animator) {
ViewGroup viewGroup = (ViewGroup) view.getParent();
if (viewGroup != null) {
viewGroup.removeView(view);
}
}
@Override
public void onAnimationCancel(Animator animator) {
}
@Override
public void onAnimationRepeat(Animator animator) {
}
});
}
问题是,我已经覆盖了用于移动视图功能的onTouch()
函数,对于每次触摸,我都会获得视图的父视图(这是一个自定义视图),获得视图的所有子视图,并通过确定哪个视图位于顶部。因此,我的问题是,在设置动画时,动画视图仍然是位于顶部的视图,因此可以再次移动它,直到动画消失并且调用viewGroup.removeView(view)
这是我的onTouch()
实现-
@Override
public boolean onTouch(final View view, MotionEvent motionEvent) {
TinderStackLayout tinderStackLayout = ((TinderStackLayout) view.getParent());
TinderCardView topCard = (TinderCardView) tinderStackLayout.getChildAt(tinderStackLayout.getChildCount() - 1);
if (topCard.equals(view)) {
switch (motionEvent.getAction()) {
case MotionEvent.ACTION_DOWN:
oldX = motionEvent.getX();
oldY = motionEvent.getY();
// cancel any current animations
view.clearAnimation();
return true;
case MotionEvent.ACTION_UP:
if (isCardBeyondLeftBoundary(view)) {
Log.d("top card dismissed - ", topCard.usernameTextView.getText().toString());
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
dismissCard(view, -(screenWidth * 2));
} else if (isCardBeyondRightBoundary(view)) {
showLawyerContactDetailsFragment(topCard);
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
resetCard(view);
} else {
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
resetCard(view);
}
return true;
case MotionEvent.ACTION_MOVE:
newX = motionEvent.getX();
newY = motionEvent.getY();
dX = newX - oldX;
dY = newY - oldY;
float posX = view.getX() + dX;
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
// Set new position
view.setX(view.getX() + dX);
view.setY(view.getY() + dY);
setCardRotation(view, view.getX());
updateAlphaOfBadges(posX);
return true;
default:
return super.onTouchEvent(motionEvent);
}
}
return super.onTouchEvent(motionEvent);
}
我缺少的是在dismissCard()
设置动画时阻止触摸功能的方法。我怎样才能实现这样的事情 在要设置动画的类中声明一个布尔变量(isAnimating),并在onAnimationStart
中将其设置为true,在onAnimationEnd
中将其设置为false
在您的onTouch
@Override
public boolean onTouch(final View view, MotionEvent motionEvent) {
TinderStackLayout tinderStackLayout = ((TinderStackLayout) view.getParent());
TinderCardView topCard = (TinderCardView) tinderStackLayout.getChildAt(tinderStackLayout.getChildCount() - 1);
if (topCard.equals(view)&& !isAnimating) { //access event's only if animation is ended.
switch (motionEvent.getAction()) {
case MotionEvent.ACTION_DOWN:
oldX = motionEvent.getX();
oldY = motionEvent.getY();
// cancel any current animations
view.clearAnimation();
return true;
case MotionEvent.ACTION_UP:
if (isCardBeyondLeftBoundary(view)) {
Log.d("top card dismissed - ", topCard.usernameTextView.getText().toString());
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
dismissCard(view, -(screenWidth * 2));
} else if (isCardBeyondRightBoundary(view)) {
showLawyerContactDetailsFragment(topCard);
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
resetCard(view);
} else {
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
resetCard(view);
}
return true;
case MotionEvent.ACTION_MOVE:
newX = motionEvent.getX();
newY = motionEvent.getY();
dX = newX - oldX;
dY = newY - oldY;
float posX = view.getX() + dX;
onCardSwipedListener.send(new TopCardMovedEvent(-(screenWidth)));
// Set new position
view.setX(view.getX() + dX);
view.setY(view.getY() + dY);
setCardRotation(view, view.getX());
updateAlphaOfBadges(posX);
return true;
default:
return super.onTouchEvent(motionEvent);
}
}
return super.onTouchEvent(motionEvent);
}
另外,更好的解决方案是在isAnimating为true
时返回false。在我的应用程序中,我已覆盖父类中的dispatch touch,并且不让任何事件到达父类或其任何子类
override fun dispatchTouchEvent(ev: MotionEvent?): Boolean {
if (isAnimationOnGoing) {
return false
}
return super.dispatchTouchEvent(ev)
}
尝试了这两种解决方案。出于某种原因,当代码输入
onTouch
或dispatchTouchEvent
时,布尔值始终为false,为什么会发生这种情况?另外,第一种方法和第二种方法有什么不同?您需要调试为什么重置布尔值,因为它对我来说非常有效。第一种方法仅对特定视图限制事件,而第二种方法对视图和视图的所有子视图限制事件@阿隆