Unity iOS构建导出IL2CPP支持

Unity iOS构建导出IL2CPP支持,ios,unity3d,Ios,Unity3d,我在unity 4.6.9中将游戏导出到iOS时遇到以下错误 IL2CPP error for method 'System.String com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync::ExecuteGet(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collec

我在unity 4.6.9中将游戏导出到iOS时遇到以下错误

IL2CPP error for method 'System.String com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync::ExecuteGet(System.String,System.Collections.Generic.Dictionary`2<System.String,System.String>,System.Collections.Generic.Dictionary`2<System.String,System.String>)' in assembly '/Volumes/Development/Project/Top Best Games/52.KingOfRacing2/Source/Source code King 2/Temp/StagingArea/Data/Managed/App42_Unity3D_SDK_3.2.dll'
Additional information: Build a development build for more information. An instruction cannot end both a catch and a finally block!
System.String com.shephertz.app42.paas.sdk.csharp.connection.RESTConnectorAsync::ExecuteGet(System.String,System.Collections.Generic.Dictionary`2,System.Collections.Generic.Dictionary`2)方法的IL2CPP错误“在汇编中”/Volumes/Development/Project/Top Best Games/52.KingOfRacing2/Source/Source code King 2/Temp/StaginArea/Data/Managed/App42_Unity3D_SDK_3.2.dll”
附加信息:构建开发构建以获取更多信息。指令不能同时结束catch和finally块!

这里是播放器设置


请帮我解决这个问题。谷歌已经搜索过了,但没有一个解决方案有效。如何解决?

4.6真的很旧了。我想是时候升级你的Unity版本了。这将消除您的错误。使用4.6.9导出的游戏在最新的iOS中也能正常运行。连苹果公司都同意。